Hello, I’m José Manuel Gómez, Game Developer and Computer Graphics Programmer.
About Us.
I am a passionate video game and real-time graphics engine programmer who constantly seeks new challenges to expand my knowledge. My approach is based on learning and growing with my team, contributing creative ideas and working to meet objectives and maximize learning.
Resume
Skills
Unity Engine (C#, HLSL)
Unreal Engine (C++)
Vue (Javascript, Typescript)
Ktor (Kotlin)
Tensor Flow (Python)
GPT, Embeddings, Fine-Tuning OpenAI Models
Graphics (GLSL, HLSL)
Porfolio
KokoroKids / ApoloKids
Date: 2020 - Present
KokoroKids is a platform for the creation of educational games for children, with a focus on the development of emotional intelligence.
Detective Maxwell - AI Chat Adventure
Date: 2023
In DetectiveAI, players immerse themselves in the realm of crime and investigation through a chat-based conversation mechanic.
Sun Warriors
Date: 2020
Sun Warriors is an online multiplayer isometric shooting game, in a world dominated by two gods, for up to 4 online players.
C ++ OpenGL Engine
Date: 2020
This is a custom C++ OpenGL rendering engine, i made in my final HND year as student at ESAT, Valencia.
Latest blog updates
Contact
Get in touch
You can take a look at my repository at: github.com/josemgmz
You can contact me by email jmgc92@gmail.com or on the following networks: